Your first day
From the crash to your first rooms: salvaging the lander, felling trees, building walls, the medical bed and rescuing your friend.
Short, practical guides written from how the game actually works. Start with your first day, then read on as you grow.
From the crash to your first rooms: salvaging the lander, felling trees, building walls, the medical bed and rescuing your friend.
How hunger works, how to plant and water crops, when to harvest, how tree zones give timber, and how the kitchen turns crops into quality meals.
How sectors work, how fast caravans travel with or without a wagon, how to trade with tribes, what standing does, and how to deal with raiders.
How clans work, who may settle in the sector next to you, what happens when someone leaves a clan, and how moving your colony works as a journey.